Archive for October, 2011

The Edge House Trilogy – Part 2

3D rendering of dining room.

Good morning and welcome to part two of the Edge House project. Today’s update moves from outside to inside, specifically into the existing dining room. As you can see, the intention is to open out the space by adding the conservatory, as illustrated last week, and so create both a formal dining area and one which lends itself to a far less formal dining and drinking experience, perhaps more of a weekend breakfast room if you will.

Currently, there exists outward-opening ...

Read More →
0

The Edge House Trilogy – Part 1

Architectural rendering of proposed sun room.

It feels like it’s time for another portfolio update for Click3D. Well, the first of three weekly installments anyway, as previous investigations into whether it’s possible to add many images in one go were not exactly successful. Whether this is a PICNIC issue (go and Google that acronym if you must…) or a limitation of WordPress it’s hard to say, but it definitely isn’t insurmountable.

Anyway, enough of the preamble. The image you see added today, as well as the ones ...

Read More →
0

Click3D’s architectural visualisation articles #3 – The photomontage process

Here is the third article from Click3D’s archives which aim to give more insight into the processes, procedures and techniques involved in architectural visualisation. This post discusses the photomontage process which involves input from several parties, not just the visualiser.

The necessity for accurate photomontage arises when a proposal which has the potential to dramatically affect physical and/or experiential aspects of day-to-day life is submitted. These concerns may involve privacy, environmental or aesthetic matters connected to the proposal itself ...

Read More →
0

Ponderings on style over substance

This blog post might have a little repetition within it as the broad subject matter might have been touched upon elsewhere here or via other mediums, however it is a salient question that might keep the humble architectural visualiser awake at night. The question is, quite simply, whether it is a good or a bad thing to have a uniqueness to the style in which you render and add post-production to your scenes?

In some ways this is a double-edged sword ...

Read More →
0

# #